Games Knowledge Maps
Browse 119 subfields in Games, grouped across 19 disciplines. Open a discipline or subfield to inspect its frameworks, rival schools, timelines, concept maps, and prerequisites.
19 disciplines119 subfields
Disciplines
19 totalAge Of Empires II
6 subfieldsAge Of Empires 2Frameworks, timelines, concept maps, and prerequisitesArmy Composition And TimingsFrameworks, timelines, concept maps, and prerequisitesBuild OrdersFrameworks, timelines, concept maps, and prerequisitesCivilization MatchupsFrameworks, timelines, concept maps, and prerequisitesMacro And EconomyFrameworks, timelines, concept maps, and prerequisitesScouting And Map ControlFrameworks, timelines, concept maps, and prerequisites
Backgammon
5 subfieldsBackgammonFrameworks, timelines, concept maps, and prerequisitesChecker PlayFrameworks, timelines, concept maps, and prerequisitesCube TheoryFrameworks, timelines, concept maps, and prerequisitesMatch EquityFrameworks, timelines, concept maps, and prerequisitesOpening TheoryFrameworks, timelines, concept maps, and prerequisites
Bridge
6 subfieldsBidding ConventionsFrameworks, timelines, concept maps, and prerequisitesBidding SystemsFrameworks, timelines, concept maps, and prerequisitesBridgeFrameworks, timelines, concept maps, and prerequisitesCardplay TheoryFrameworks, timelines, concept maps, and prerequisitesCompetitive BiddingFrameworks, timelines, concept maps, and prerequisitesDefensive CardingFrameworks, timelines, concept maps, and prerequisites
Checkers
5 subfieldsCheckersFrameworks, timelines, concept maps, and prerequisitesEndgame TheoryFrameworks, timelines, concept maps, and prerequisitesOpening TheoryFrameworks, timelines, concept maps, and prerequisitesPositional PlayFrameworks, timelines, concept maps, and prerequisitesTactical MotifsFrameworks, timelines, concept maps, and prerequisites
Chess
7 subfieldsChessFrameworks, timelines, concept maps, and prerequisitesComputer ChessFrameworks, timelines, concept maps, and prerequisitesEndgame TheoryFrameworks, timelines, concept maps, and prerequisitesMiddlegame TheoryFrameworks, timelines, concept maps, and prerequisitesOpening TheoryFrameworks, timelines, concept maps, and prerequisitesPositional StrategyFrameworks, timelines, concept maps, and prerequisitesTactical TheoryFrameworks, timelines, concept maps, and prerequisites
Counter Strike
6 subfieldsCounter StrikeFrameworks, timelines, concept maps, and prerequisitesEconomy ManagementFrameworks, timelines, concept maps, and prerequisitesMap ControlFrameworks, timelines, concept maps, and prerequisitesSite Execution And RetakesFrameworks, timelines, concept maps, and prerequisitesTactical SystemsFrameworks, timelines, concept maps, and prerequisitesUtility TheoryFrameworks, timelines, concept maps, and prerequisites
Dota 2
6 subfieldsDota 2Frameworks, timelines, concept maps, and prerequisitesDrafting And MatchupsFrameworks, timelines, concept maps, and prerequisitesEconomy And FarmingFrameworks, timelines, concept maps, and prerequisitesLaning TheoryFrameworks, timelines, concept maps, and prerequisitesMap MovementFrameworks, timelines, concept maps, and prerequisitesTeamfight ExecutionFrameworks, timelines, concept maps, and prerequisites
Esports Studies
7 subfieldsEsports CoachingFrameworks, timelines, concept maps, and prerequisitesEsports CultureFrameworks, timelines, concept maps, and prerequisitesEsports HealthFrameworks, timelines, concept maps, and prerequisitesEsports IndustryFrameworks, timelines, concept maps, and prerequisitesEsports PerformanceFrameworks, timelines, concept maps, and prerequisitesEsports StudiesFrameworks, timelines, concept maps, and prerequisitesStreaming And MediaFrameworks, timelines, concept maps, and prerequisites
Go
8 subfieldsFuseki OpeningFrameworks, timelines, concept maps, and prerequisitesGoFrameworks, timelines, concept maps, and prerequisitesGo StrategyFrameworks, timelines, concept maps, and prerequisitesJoseki TheoryFrameworks, timelines, concept maps, and prerequisitesKo TheoryFrameworks, timelines, concept maps, and prerequisitesLife And DeathFrameworks, timelines, concept maps, and prerequisitesTesuji TheoryFrameworks, timelines, concept maps, and prerequisitesYose EndgameFrameworks, timelines, concept maps, and prerequisites
League Of Legends
6 subfieldsJungle PathingFrameworks, timelines, concept maps, and prerequisitesLaning And MatchupsFrameworks, timelines, concept maps, and prerequisitesLeague Of LegendsFrameworks, timelines, concept maps, and prerequisitesMacro And Objective ControlFrameworks, timelines, concept maps, and prerequisitesTeam CompositionsFrameworks, timelines, concept maps, and prerequisitesVision ControlFrameworks, timelines, concept maps, and prerequisites
Magic: The Gathering
7 subfieldsConstructed Metagame TheoryFrameworks, timelines, concept maps, and prerequisitesDeck Construction TheoryFrameworks, timelines, concept maps, and prerequisitesLimited TheoryFrameworks, timelines, concept maps, and prerequisitesMagic The GatheringFrameworks, timelines, concept maps, and prerequisitesMana And Resource TheoryFrameworks, timelines, concept maps, and prerequisitesSideboarding And Matchup TheoryFrameworks, timelines, concept maps, and prerequisitesTempo Card Advantage And Role AssignmentFrameworks, timelines, concept maps, and prerequisites
Mahjong
5 subfieldsDefensive PlayFrameworks, timelines, concept maps, and prerequisitesGame TheoryFrameworks, timelines, concept maps, and prerequisitesHand EfficiencyFrameworks, timelines, concept maps, and prerequisitesMahjongFrameworks, timelines, concept maps, and prerequisitesYaku TheoryFrameworks, timelines, concept maps, and prerequisites
Mobile Legends: Bang Bang
6 subfieldsDrafting And SynergyFrameworks, timelines, concept maps, and prerequisitesJungle PathingFrameworks, timelines, concept maps, and prerequisitesLaning And RotationsFrameworks, timelines, concept maps, and prerequisitesMacro Objective ControlFrameworks, timelines, concept maps, and prerequisitesMobile LegendsFrameworks, timelines, concept maps, and prerequisitesTeamfight ExecutionFrameworks, timelines, concept maps, and prerequisites
Poker
11 subfieldsCash Game StrategyFrameworks, timelines, concept maps, and prerequisitesHand Range TheoryFrameworks, timelines, concept maps, and prerequisitesLimit HoldemFrameworks, timelines, concept maps, and prerequisitesMixed GamesFrameworks, timelines, concept maps, and prerequisitesNo Limit HoldemFrameworks, timelines, concept maps, and prerequisitesPokerFrameworks, timelines, concept maps, and prerequisitesPoker PsychologyFrameworks, timelines, concept maps, and prerequisitesPoker TheoryFrameworks, timelines, concept maps, and prerequisitesPot Limit OmahaFrameworks, timelines, concept maps, and prerequisitesShort Deck HoldemFrameworks, timelines, concept maps, and prerequisitesTournament StrategyFrameworks, timelines, concept maps, and prerequisites
Scrabble
5 subfieldsBoard ControlFrameworks, timelines, concept maps, and prerequisitesEndgame TheoryFrameworks, timelines, concept maps, and prerequisitesProbability TheoryFrameworks, timelines, concept maps, and prerequisitesRack ManagementFrameworks, timelines, concept maps, and prerequisitesScrabbleFrameworks, timelines, concept maps, and prerequisites
Shogi
5 subfieldsCastle TheoryFrameworks, timelines, concept maps, and prerequisitesEndgame TsumeshogiFrameworks, timelines, concept maps, and prerequisitesOpening TheoryFrameworks, timelines, concept maps, and prerequisitesShogiFrameworks, timelines, concept maps, and prerequisitesTactical DropsFrameworks, timelines, concept maps, and prerequisites
StarCraft
7 subfieldsBuild Orders And OpeningsFrameworks, timelines, concept maps, and prerequisitesMacro And EconomyFrameworks, timelines, concept maps, and prerequisitesMatchup TheoryFrameworks, timelines, concept maps, and prerequisitesMicro And Unit ControlFrameworks, timelines, concept maps, and prerequisitesScouting And Information TheoryFrameworks, timelines, concept maps, and prerequisitesStarCraftFrameworks, timelines, concept maps, and prerequisitesTiming Attacks And Tech PathsFrameworks, timelines, concept maps, and prerequisites
Valorant
6 subfieldsAgent CompositionsFrameworks, timelines, concept maps, and prerequisitesEconomy ManagementFrameworks, timelines, concept maps, and prerequisitesMap ControlFrameworks, timelines, concept maps, and prerequisitesPostplant And Retake TheoryFrameworks, timelines, concept maps, and prerequisitesUtility LayeringFrameworks, timelines, concept maps, and prerequisitesValorantFrameworks, timelines, concept maps, and prerequisites
Xiangqi
5 subfieldsEndgame TheoryFrameworks, timelines, concept maps, and prerequisitesMiddlegame TacticsFrameworks, timelines, concept maps, and prerequisitesOpening SystemsFrameworks, timelines, concept maps, and prerequisitesPositional StrategyFrameworks, timelines, concept maps, and prerequisitesXiangqiFrameworks, timelines, concept maps, and prerequisites